It’s the new year, bitches! New year, new tabletop games. (That’s how the saying goes, right?) Here are four games that I backed in 2018 that I can’t wait to get my mitts on this year.
Disclaimer: I wanted to embed the kickstarters I’m backing here but WordPress unfortunately is treating it as an upsell opportunity and only allows embedding on their premium plans, not my lowly personal plan. (I think that’s a lousy tactic.)
Additional disclaimer: Kickstarter also won’t let me take images from these project pages, so I’ve got no shiny things to show you. It’s text only, folks. Suck it up.
Conclusion of above disclaimers, disclaimer: If you’re interested in exploring these games, I’ve linked to the kickstarters below! Click them, some may still be active!
Call to Adventure
I’ve been looking for a role playing game that isn’t as extensive as something like D&D. Call to Adventure is made by Brotherwise Games—publishers of such games as Boss Monster and Unearth. I love Brotherwise Games as a publisher and I’ve been a backer of theirs since their first Boss Monster kickstarter many moons ago.
This game also features an expansion based on Patrick Rothfuss’s In the Name of the Wind book series. Full disclosure, I haven’t read the book and have no current plans to but from what I gather, you don’t need to have read the book to enjoy the game. I can’t wait to get my mitts on this one!
Don Quixote is a novel which represents how satire hasn’t changed in the past 400 years. Although I love the book, I’m not motivated to reread it any time soon—once is enough.
Enter La Mancha, the card game that puts you into the shoes of misplaced chivalry and dementia without having to actually pore over nearly a thousand pages of ramped windmill attacks.
City of the Big Shoulders
Euro-style game? Check. Based around the greed and power grabbing in 1900s Chicago? Check. Top hats everywhere? Check.
This game seems intriguing, it’s all about buying stock, constructing buildings, and sending your workers out to do your bidding. My kind of game. The artwork is not only phenomenal, it’s thematically on point.
This game intrigues me. It seems short, sweet, and it’s built for two players. I’m also a fan of Blade Runner, which is the [parody-esque] inspiration behind Inhuman Conditions.
The intriguing thing behind this game is that it provides a way to weave multiple games into a single narrative. It’s also advertised as a party game, which is odd in a two-player format.