Spooky October updates from Otherworld Games

Updates on two games in development, One Last Job & Color Space

Hello Otherworldly Beings,

Happy spooky scary skeletons month!

As the leaves turn and the dead come back to life, it’s a good time to reflect. I like to take this time to think about the important things, like do I have enough garlic and holy water to ward off creatures of the damned? The answer is yes.

I want to share a bit about what’s going on with Otherworld Games for October and the coming months…let’s go!

Play Color Space and leave me feedback!

Color Space has been out on Tabletop Simulator for a couple of months now. I’m going to add some extra touches to the game in the coming weeks but the game is ready for you to play. All you need is a copy of Tabletop Simulator, then you can download the Color Space mod for free!

Color Space box art

Expect gameplay videos soon!

To show you a bit more about how Color Space and One Last Job play, look out for videos on the Otherworld Games Youtube channel soon. (These will be my first videos, so go easy on me.)

More on that in a future update.

One Last Job is still in the judging process

I’m so anxious to see how it does in this contest. I’ve also been working on fun changes to the game that I’ll release post contest. These changes include, but aren’t limited to…
• A new character with the D10 die (D10 currently isn’t in the game)
• A slightly bigger bank (2 extra coins)
• A new mechanic where the dice placers DON’T choose can work for or against them

AND you can expect One Last Job to come to Tabletop Simulator soon!

One Last Job logo

I’m planning to spring ahead next year

You may have noticed that this new one-person board game studio hasn’t yet released a physical board game. There have been set backs, as I’ve noted in prior updates. But it’s looking good to start my first Kickstarter next spring! Originally, the plan was for Color Space to be the the first game. But the more I think about it, the more I think One Last Job is the better fit.

The reason? One Last Job uses more standard components than Color Space. I had been working with manufacturers to get the Color Space pieces just right for a slick-looking prototype and just never got there. I decided to take a step back and think. I decided that Color Space needs more time but One Last Job is rearing to go! I think it could make a great mint tin-style game.

Stay tuned on One Last Job developments in the future!

Okay, that’s really all for now…see you around, Otherworldly Beings.

By Neutrino Burrito

A writer and board game designer currently puttering about the beautiful Pacific Northwest.

Leave a Reply